Traits
Mermaid (Mythic)
Those with this trait have the body of a fish that is joined at their hips.
Dromedairies must not have this as part of their subtype for it to be considered Mythical
Build Variant (Common)
Kiamaras come in all sorts of shapes and sizes. The Build Variant trait shows that Kiamaras can be slender, chubbier, muscular, or anywhere in between!
This trait is attached to Kiamaras with weight edits so that it can be kept into consideration when breeding/updating line transfers.
Kiamaras with this trait attached to their trait list will have it listed with the type of build they are:
- Build Variant (Slender)
- Build Variant (Chubbier)
- Build Variant (Muscular)



Naga (Mythic)
Those with this trait have the body of a snake that is joined at their hips.
Dromedairies must not have this as part of their subtype for it to be considered Mythical
Physical Ailment (Common)
This character has a physical ailment or disability, such as blindness or deafness.
We have included this trait to help our artists if a character has an ailment that affects their appearance (For example, being blind in one eye from a scar that causes the eye to be a different colour to the other, since this could be confused for heterochromia)
These must be portrayed respectfully and not used for aesthetic reasons.
These traits can pass in breedings, but only at the request of the character's owner if they wish to have the offspring inherit the physical ailment or disability.
They will not be rolled by a breeding artist.
Amputated Limb (Common)
Characters with this trait have one or more limbs missing. This can be either any one of their legs or their tail.
They cannot pass in breedings due to it being non-genetic nor can they be gained as a mutation via breedings.
For ailments that can be passed in breedings, please refer to the Physical Ailments trait.
NOTE: Amputations must be used respectably and thus cannot be used to change the limb for aesthetic reasons.
For example; amputating the tail tip of a Kiamara to make it appear as a different trait, such as a non-tapered tail would not be permitted.
If you wish to apply an amputation to a Kiamara, you may do so with a reason as to why they are obtaining this amputation.
Amputations must have visible scarring to help further differentiate them from them.
Whilst these sorts of edits may be acceptable due to the reason they are obtaining them, we have included these as potentially unacceptable as they may be used disrespectfully to bypass a trait, which amputated limbs should not be used to do. These edits potentially resemble higher-traited edits.

Super Noodle (Mythic)
Those with this trait have incredibly long bodies and/or necks that have no limit to how long they can be, akin to that of an Eastern Dragon.
Kiamaras with this trait cannot have their tails affected and can only be longer in length if the Kiamara has the Tail Length Variant trait.
Scars (Common)
Characters with this trait have scars present on their body.
Cannot pass in breedings due to it being non-genetic.
These can be present anywhere on a character's body, however, they must be healed.
Non-healed scars are not permitted.
Larger Size (Rare)
Solarians with this trait are larger than average size.
They would be the size of the LARGER green silhouette on the image below. 
Very Small (Very Rare)
Solarians with this trait are smaller than average size.
They would be the size of the SMALLER blue silhouette on the image below. 
Noodle (Legendary)
Kiamaras with this trait have longer bodies than the average Kiamar, giving them a more Dachshund appearance.
These Kiamaras do not have shorter legs unless used in conjunction with either the Shorter Leg or Munchkin traits.
Long-Legged (Very Rare)
Kiamaras with this trait have very long legs compared to that of an average Kiamara. These are more akin to Maned Wolves.
The length of the leg is measured by the ankle placement.
Short-Legged (Very Rare)
Kiamaras with this trait have very short legs, akin to those of a Corgi or Munchkin Cat.
The length of the leg is measured by the ankle placement.
Very Large (Very Rare)
Solarians with this trait are larger than average size.
They would be the size of the LARGER blue silhouette on the image below. 
Crystalline Hair (Legendary)
Those with this trait have hair made completely out of crystal.
This can include precious gemstones, glass, and ice/frozen liquids. Cannot be made of blood.
Whilst the hair itself cannot move in the way hair does, it can be shaped and styled.
This type of hair cannot have any sparkle or particles unless used in conjunction with a Sparkle trait.
Head-To-Rump Mane (Rare)
Kiamaras with this trait have a longer mane that extends from their head all the way to their rump.
This mane can have sections missing.
This can be used in conjunction with Hair Length traits.
Cannot be used in conjunction with the Tail-To-Rump Mane trait.
Cannot be inverted.
Here you can find a link to the new length guides for this trait.
The maximum area this trait can go into is the Green area. We judge this based on where the end of the mane meets on the back.
Head-To-Tail Mane (Very Rare)
Kiamaras with this trait have a longer mane that extends from their head all the way to the tip of their tail.
This mane can have small sections missing.
This can be used in conjunction with Hair Length traits.
Tail-To-Rump Mane (Rare)
Kiamaras with this trait have a longer mane that extends from the tip of their tail all the way to their rump. This can either be on top, underneath, or on both sides of the tail.
This mane can have sections missing.
This can be used in conjunction with Hair Length traits.
Cannot be used with the Head-To-Rump mane trait.
Here you can find a link to the new length guides for this trait.
The maximum area this trait can go into is the Green area. We judge this based on where the end of the mane meets on the back.



















