Traits

Floral

Floral (Seasonal)

This trait can be obtained from the Chefs Guild Shop.
From April 1st to May 31st, Kiamaras and Dromedairy that have this trait have a 100% pass rate of this trait to offspring.
All other times of year this trait will pass down at the same rate as 'Rare' traits. 
All characters can only have x1 Seasonal trait active at a time and if you wish to apply another, you must remove the original. 
Cannot be used on Alternate Forms and cannot be added by using Trait Stones.

When on a Kiamara:
Kiamaras that have this trait must have the following edits: 

Slightly Longer Hair on their head mane. This hair cannot be longer than uncommon, even if the Kiamara has a higher rarity hair length trait. The tail tuft can be as long as their highest rarity hair length trait.

Slightly Larger Horns that have two petal-like prongs.

Slightly Larger Ears that must resemble the same ear shape as shown in the example below. 

Petals that grow on the fur of the shoulders, with some trailing off the Kiamara.

Example: 


If your Kiamara has any of the traits listed above, this will overwrite them and remove the individual traits from the Kiamara.

When used on a Dromedairy:
Grants any Dromedairy of any subtype to receive the following edits to their base subtype: 

Hair that tends to be nose length, even in Dromedairy that have longer hair by default due to their subtype.

Slightly longer horns that have two petal-like prongs.

Ears that resemble the same shape as shown in the example below.

Petals that grow on the fur of the shoulders, with some trailing off the Dromedairy.

Example:


This does not affect their colouration genes and all other traits present in the Dromedairy's Subtype must still be viewable. 

Octo

Octo (Seasonal)

This trait can be obtained from the Engireers Guild Shop.
From June 1st to July 31st, Kiamaras and Dromedairy that have this trait have a 100% pass rate of this trait to offspring.
All other times of year this trait will pass down at the same rate as 'Rare' traits. 
All characters can only have x1 Seasonal trait active at a time and if you wish to apply another, you must remove the original. 
Cannot be used on Alternate Forms and cannot be added by using Trait Stones.

When on a Kiamara:
Kiamaras that have this trait must have the following edits: 

Build Variant (Chubby)

Have pointed ears. 

Tentacles that sprout from the head. These can be up to Uncommon in length. These tentacles cannot be longer than Uncommon, even if the Kiamara has a higher rarity hair length.

Two gills on the side of their necks.

Example: 


If your Kiamara has any of the traits listed above, this will overwrite them and remove the individual traits from the Kiamara.

When used on a Dromedairy:
Grants any Dromedairy of any subtype to receive the following edits to their base subtype: 

Build Variant (Chubby)

Have slightly larger, pointed ears.

Tentacles that sprout from the head. These can only reach the lower jaw in length, even if the Droma's subtype allows for longer.

Two gills on the side of their necks.

Example:


This does not affect their colouration genes and all other traits present in the Dromedairy's Subtype must still be viewable. 

Cupid

Cupid (Seasonal)

This trait can be obtained between February 1st - February 20th
During this time, Kiamaras and Dromedairy that have this trait have a 100% pass rate of this trait to offspring.
All other times of year this trait will pass down at the same rate as 'Rare' traits. 
All characters can only have x1 Seasonal trait active at a time and if you wish to apply another, you must remove the original. 
Cannot be used on Alternate Forms and cannot be added by using Trait Stones.

When on a Kiamara:
Kiamaras that have this trait must have the following edits: 

A heart-shaped glass flask on their chest. This can be filled with anything that the user wishes, for example: Liquid, Sand, Snow, Candy, etc. This item cannot glow or sparkle without the additional traits. This flask can also be cracked or broken. If the flask is broken, it must be empty.

A plumage of long fur around the heart-shaped flask. This can be as long as you'd like. 

Tufts on the kia's front paws.

Long, tufted ears. Length can be up to R in size, however any longer would need additional traits applied. 

White pupils in the shape of hearts. Eye colour can be any colour you wish. 

Example: 


If your Kiamara has any of the traits listed above, this will overwrite them and remove the individual traits from the Kiamara except for the Long Fur trait, due to it being able to be used elsewhere on the Kiamara.

When used on a Dromedairy:
Grants any Dromedairy of any subtype to receive the following edits to their base subtype: 

A heart-shaped glass flask on their chest. This can be filled with anything that the user wishes, for example: Liquid, Sand, Snow, Candy, etc. This item cannot glow or sparkle without the additional traits. This flask can also be cracked or broken. If the flask is broken, it must be empty.

A plumage of long fur around the heart-shaped flask. This can be as long as you'd like. 

Tufts on the Droma's front legs.

Long, tufted ears. 

White pupils in the shape of hearts. Eye colour can be any colour present on the Dominant gene your Droma has.

Example:


This does not affect their colouration genes and all other traits present in the Dromedairy's Subtype must still be viewable. 

 

Uncommon Subtype

Uncommon Subtype (Uncommon)

Species: Dromedairy

Dromedairy with this trait have an Uncommon Subtype.

Uncommon Subtypes:
   
Rare Subtype

Rare Subtype (Rare)

Species: Dromedairy

Dromedairy with this trait have a Rare Subtype.

Rare Subtypes:
 
Very Rare Subtype

Very Rare Subtype (Very Rare)

Species: Dromedairy

Dromedairy with this trait have a Very Rare Subtype. 

Very Rare Subtypes:
    
Legendary Subtype

Legendary Subtype (Legendary)

Species: Dromedairy

Dromedairy with this trait have a Legendary Subtype.

Legendary Subtypes:
       
Common Subtype

Common Subtype (Common)

Species: Dromedairy

Dromedairy with this trait have a Common Subtype. 

Common Subtypes:
  
Inturosian Subtype

Inturosian Subtype (Inturos)

Species: Dromedairy

Dromedairy with this trait have an Inturosian Subtype.

Inturosian Subtypes:

 

Lucky

Lucky (Seasonal)

This trait can be obtained between the 17th of March - 24th of March
During this time,  Kiamaras and Dromedairy that have this trait have a 100% pass rate of this trait to offspring.
All other times of year this trait will pass down at the same rate as 'Rare' traits. 
All characters can only have x1 Seasonal trait active at a time and if you wish to apply another, you must remove the original. 
Cannot be used on Alternate Forms and cannot be added by using Trait Stones.

When on a Kiamara:
Kiamaras that have this trait must have the following edits: 

Ears up to Rare length, unless using an additional trait stone to make them longer.

Textured fur in the shapes of clover clusters/leaves.

It's tail is instead a cloud with a rainbow. The cloud can be any colour, but the rainbow must always be the standard rainbow colours.

The rainbow tail sparkles.

Example: 


If your Kiamara has any of the traits listed above, this will overwrite them and remove the individual traits from the Kiamara.

When used on a Dromedairy:
Grants any Dromedairy of any subtype to receive the following edits to their base subtype: 

Large Artio ears, resembling a hare's.

Textured fur in the shaped of clover clusters/leaves.

It's tail is instead a cloud with a rainbow. The cloud can be any colour, but the rainbow must always be the standard rainbow colours.

The rainbow tail sparkles.


Example:


This does not affect their colouration genes and all other traits present in the Dromedairy's Subtype must still be viewable. 

Vents

Vents (Legendary)

Species: Kiamara

Kiamaras with this trait have Vents on their neck, body, or tail.
These vents can have smoke, light, or liquid coming out of them without needing any additional traits needed.
Anything coming from the vents cannot have any sparkles or particles unless used with any of the sparkle traits.
These vents can NOT be placed on the legs, face, or other parts of a Kiamara besides the neck, main torso or tail.
Cannot be used in conjunction with the Gills or Body Gills trait. 

Fool

Fool (Seasonal)

This trait can be obtained on the 1st of April
During this time,  Kiamaras and Dromedairy that have this trait have a 100% pass rate of this trait to offspring.
All other times of year this trait will pass down at the same rate as 'Rare' traits. 
All characters can only have x1 Seasonal trait active at a time and if you wish to apply another, you must remove the original. 
Cannot be used on Alternate Forms and cannot be added by using Trait Stones.

When on a Kiamara:
Kiamaras that have this trait must have the following edits: 

Extremely long bodies that are always coiled. Can be as long or as short as you'd like, as long as they are indeed longer than your standard Kiamara.

Has a unique 'Bell' tail. The tail has an actual bell at the end that can be made of metal, and always makes music. 

Example: 


If your Kiamara has any of the traits listed above, this will overwrite them and remove the individual traits from the Kiamara.


When used on a Dromedairy:
Grants any Dromedairy of any subtype to receive the following edits to their base subtype: 

Extremely long bodies that are always coiled. Can be as long or as short as you'd like, as long as they are indeed longer than your standard Kiamara.

Has a unique 'Bell' tail. The tail has an actual bell at the end that can be made of metal, and always makes music. 


Example:


This does not affect their colouration genes and all other traits present in the Dromedairy's Subtype must still be viewable. 

Party Pom

Party Pom (Seasonal)

This trait can be obtained between the 1st and 31st of August in celebration of the Kiamara species' Anniversary, though the way of obtaining this trait may vary yearly. 
During this time frame, Kiamaras and Dromedairy that have this trait have a 100% pass rate of this trait to offspring.
All other times of year this trait will pass down at the same rate as 'Rare' traits. 
All characters can only have x1 Seasonal trait active at a time and if you wish to apply another, you must remove the original. 
Cannot be used on Alternate Forms and cannot be added by using Trait Stones.

When on a Kiamara:
Kiamaras that have this trait must have the following edits: 

Fluffy Directional Ears up to Rare in size. They cannot be larger than this length.

Lion's Mane made of balloons.

Large ribbon wings.

Fluffy Curled Tail resembling a canine tail.

Confetti that floats around their neck and/or wings. This confetti is optional.

Example: 


If your Kiamara has any of the traits listed above, this will overwrite them and remove the individual traits from the Kiamara.

When used on a Dromedairy:
Grants any Dromedairy of any subtype to receive the following edits to their base subtype: 

Large Fluffy Directional Ears.

Lion's Mane made of balloons.

Large ribbon wings.

Fluffy Curled Tail resembling a canine tail.

Confetti that floats around their neck and/or wings. This confetti is optional.


Example:


This does not affect their colouration genes and all other traits present in the Dromedairy's Subtype must still be viewable. 

Anky

Anky (Seasonal)

This trait can be obtained between the 20th of August and the 12th of September, though the way of obtaining this trait may vary yearly. 
During this time frame, Kiamaras and Dromedairy that have this trait have a 100% pass rate of this trait to offspring.
All other times of year this trait will pass down at the same rate as 'Rare' traits. 
All characters can only have x1 Seasonal trait active at a time and if you wish to apply another, you must remove the original. 
Cannot be used on Alternate Forms and cannot be added by using Trait Stones.

When on a Kiamara:
Kiamaras that have this trait must have the following edits: 

No hair on head by default. You may add hair if you wish to.

Beaked snout reminiscent of a herbivourous dinosaur. 

Hard Crests on head, can be larger in size if you wish.

Horns covering back from neck to tail tip. Can be larger if used in conjunction with horn size traits.

Scale patches on face and body.

No visible ears.

A solid, rock like club on the end of their tail instead of hair.

Example: 


If your Kiamara has any of the traits listed above, this will overwrite them and remove the individual traits from the Kiamara.

When used on a Dromedairy:
Grants any Dromedairy of any subtype to receive the following edits to their base subtype: 

No hair on head by default. You may add hair if you wish to.

Beaked snout reminiscent of a herbivourous dinosaur. 

Hard Crests on head, can be larger in size if you wish.

Horns covering back from neck to tail tip. Can be larger if used in conjunction with horn size traits.

Scale patches on face and body.

No visible ears.

A solid, rock like club on the end of their tail instead of hair.


Example:


This does not affect their colouration genes and all other traits present in the Dromedairy's Subtype must still be viewable. 

Golem

Golem (Mythic)

Those with this trait have a body made of pure Mana that is encased in a hard outer shell made of some sort of Stone, Mineral, or Crystal.
This outer shell can be, but is not limited to; Stone, Granite, Quartz, Copper, etc.
The outer shell can be cracked and have parts of the mana from within exposed/glowing/seeping out as long as more than 75% of the body is still covered by the outer shell. These cracks are covered under Scars for simple cracks and Physical Ailment for larger chunks missing.
Those with this trait automatically gain the trait Furless unless used in conjunction with Elemental Tufted or Living Fur to add things like Fire/Smoke whisps or Moss/Plant clusters on it. (examples will be provided).
These characters are unable to breed.

Possible Examples:

   
            Basic Golem                                                          Simple Cracks                                                   Large Cracks                       

Bone Head

Bone Head (Mythic)

Those with this trait have a face/head with at least 50% of it being made of bone.
Those with this trait can have the eyes represented as an empty socket or as a small, colored dot. The 'dot' for the eye may not glow unless used in conjunction with the Glowing Eyes trait.
This trait automatically gives the character the Bald and Earless traits if the user wishes for the character to have no hair/ears visible and have it be a full bone head. 
If the user does wish to have hair or ears on the character and for the face itself to be bone instead of the whole head, they may do so as long as at least 50% of the visible head is made of bone.
Those with this trait can have the bone be crystalline or metallic without the need to use any additional traits but still must be skull shaped.**
No blood can be present on this bone unless used in conjunction with the Dripping Blood trait. 

**Note; the bone cannot be made of elements/galaxy as they would simply fall under the standard Galactic/Elemental traits

Possible Examples:

   
            Full Bone Head (no hair/ears)                                             Partial Bone Head            

Floating Wings

Floating Wings (Mythic)

Those with this trait have wings that are floating off their body. 
These wings must be floating above the shoulders unless used in conjunction with the Facial Wings or Ankle Wings traits.
Those with this trait automatically are granted one of the following traits if they do not already have a wing trait present - VR Small Wings, VR Facial Wings, or VR Ankle Wings
Dromedairies must not have this as part of their subtype for it to be considered Mythical.

Possible Examples:

   

Terrarium Body

Terrarium Body (Mythic)

Those with this trait can have their body, neck, and legs made out of a glass terrarium.
This may not affect the Head or Tail.
This terrarium body must still mimic the shape of a Kiamara/Dromedairy. 
This terrarium can be filled with anything, including (but not limited to) plants, water, critters, fish, food, confetti, etc
Dromedairys must not have this included in their subtype for it to be applicable as a mythic trait.

Possible Examples:

   
   Partial Terrarium Body                                                         Full Terrarium Body               

Dregonian

Dregonian (Seasonal)

This trait can be obtained during New Dawn between the 1st and 15th of January, though the way of obtaining this trait may vary yearly. 
During New Dawn between the 1st and 31st of January, Kiamaras and Dromedairy that have this trait have a 100% pass rate of this trait to offspring.
All other times of year this trait will pass down at the same rate as 'Rare' traits. 
All characters can only have x1 Seasonal trait active at a time and if you wish to apply another, you must remove the original. 
Cannot be used on Alternate Forms and cannot be added by using Trait Stones.

When on a Kiamara:
Kiamaras that have this trait have the following mandatory edits: 



A Chubby Build, generally depicted by tummy pudge.

Horns of any shape and size, the trait allows up to Uncommon Size unless using an additional trait stone.

Small Wings, draconic in shape. They can NOT be larger, even if using an additional trait stone.

A Reptile Tail that resembles the beloved Solarian pets the trait is named after.

Permanetly Closed Eyes, never depicted as open much like Dregonians! Can use other eye traits (heterochromia, color sclera, etc in conjunction with this trait if shown on ref for sake of breeding/passing on to kids.
In addition, this Seasonal trait allows for the following to be added as part of the trait but they are NOT mandatory:

Tail Length Variant (longer/shorter)

Up to Uncommon Ear Size

Nose Variant (reptile only)

Bald

Scale Patches (in the depicted locations only)

Body Horns (elbows only)

5+ Horns

Example: 



L Large Wings do not affect this trait and cannot be used in conjunction with it. If you apply this trait to a Kiamara with that trait, they will be overwritten by this trait. 

When on a Dromedairy:
Dromedairy of any subtype that have this trait have the following mandatory edits to their base subtype: 

A Chubby Build, generally depicted by tummy pudge.

Horns of any shape and size, the trait allows up to Uncommon Size unless using an additional trait stone.

Small Wings, draconic in shape. They can NOT be larger, even if using an additional trait stone.

A Reptile Tail that resembles the beloved Solarian pets the trait is named after.

Permanetly Closed Eyes, never depicted as open much like Dregonians! Can use other eye traits (heterochromia, color sclera, etc in conjunction with this trait if shown on ref for sake of breeding/passing on to kids.
In addition, this Seasonal trait allows for the following to be added as part of the trait but they are NOT mandatory:

Tail Length Variant (longer/shorter)

Up to Uncommon Ear Size

Nose Variant (reptile only)

Bald

Scale Patches (in the depicted locations only)

Body Horns (elbows only)

5+ Horns

Example:


This does not affect their colouration genes and all other mandatory traits present in the Dromedairy's Subtype must still be viewable unless they conflict with the seasonal mandatory traits. 

Shadow Transformation

Shadow Transformation (Legendary)

Category: Major Power

Shadow Transformation Buff:
Gives a guaranteed amount of credits per quest entry, depending on the quest. 

"Individuals with this power are always known as elusive. Whether they can create wings out of the lack of light around them or cloak themselves - these beings can be rather sneaky..."

Possible Rewards:
Event Quests: 6
Jobs: 10
Guild Quests (Standard):  15
Guild Quests (Enhanced): 25
Non-Repeatable Quests:  45
How to use in a quest:

How to use in a quest: 
Artwork Suggestions: 

  • Showing part of their body turning into a shadow.
  • Drawing shadow limbs or wings appearing from their body to make them look scarier.
  • Showing them able to warp their surroundings into black shadows to help them on their journey.

Writing Suggestions: 

  • Mentioning that their shadow can morph into them, turning them into one themselves.
  • Talking about how other characters become afraid when they notice the character's shadow turning into something that can interact with their surroundings.
  • Perhaps a conversation with another character or pet explaining their shadow abilities and how they use them to help.
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