Traits
Greater Plant Growth (Legendary)
Greater Plant Growth Buff:
Guarantees x2 extra rolls in all chef guild quests.
If taking part in enhanced requirements, they will also guarantee an item ONLY present on the enhanced loot table.
"Not all plants are delicate, and those with this power know it. Individuals with this power have been known to bring life to the most barren of deserts or completely destroy towns and cities by making the ground shake with the sudden rootage of plants. Be careful what farmer you end up upsetting; you may just live to regret it."
How to use in a quest:
Artwork Suggestions:
- Showing how they are able to grow a large tree in a matter of seconds.
- Having vines trap a thief in place so they didn't run away.
- Showing them help hunters in the Wrathion Woods by creating red shrubs to stop Vital Beasts
Writing Suggestions:
- Mentioning them creating a forest around their home without even needing to step outside.
- Writing about how they could move trees with their mind to help them travel across a wide river.
- Showing how they could have exotic flowers grow and become sustained in the harshest of climates.
Sleep Manipulation (Legendary)
Sleep Manipulation Buff:
50% chance of finding a Sleepy-Time Box from any non-job, non-event quest.
50% chance of finding a Plushie Box from any quest.
7% chance of obtaining any box from any minor power in any quest.
"Nightmares to dreams, or dreams to nightmares? Those with this power can do either, so maybe sleep with one eye open around them!"
How to use in a quest:
Artwork Suggestions:
- Showing them inside someone's dream.
- Having them put someone into a deep sleep so they can sneak past them.
- Showing the character reading a book on dream interpretations whilst gently petting their sleeping pet's head.
Writing Suggestions:
- Mentioning them interfering with someone's dream to turn it into a nightmare.
- Writing about how they wanted to implement a specific thought within someone's mind for their own doing.
- Showing how they could jump through different dreams in a sleeping household.
Hacker (Legendary)
5% chance of a Random Legendary Trait being passed in breedings. The type of trait is up to the artist and does not effect any mutation/mutato/mutato potion rolls.
Once rarities are rolled, you are able to edit one trait for each kit that the artist has rolled for one of the same rarity. For example; if your Kiamara rolls for UC Coloured Sclera, you can ask for it to be changed to UC Ear Length. The parents do not have to have this trait.
In NMYOs, when you submit your NMYO to be rolled, you can give an appropriate trait stone to add an additional trait to the offspring, bypassing the usual breeding rule. You can only do this once per NMYO. Parents do not have to have the trait you wish to grant the offspring.
Dromedairy Hacker Buff:
Offspring from a Dromedairy with this buff have a 25% chance of obtaining the 00111010 00101001 Gene as a recessive gene from breedings, regardless of whether the either parent has the gene or not.
Offspring from a Dromedairy with this buff have a 10% chance of obtaining the 00111010 00101001 Gene as a dominant gene from breedings, regardless of whether either parent has the gene or not. If rolled, this trait will always overwrite any other dominant gene rolled.
Offspring have a 5% chance of becoming a random subtype that none of the parents are.
In NMYOs, when you submit your NMYO to be rolled, you can give an appropriate camilk to add an additional trait to the offspring, bypassing the usual breeding rule. You can only do this once per NMYO. Parents do not have to have the trait you wish to grant the offspring.
"Whether it's being able to hack into a database, or hacking into the DNA of another 'Mara, those with this power are sneaky."
Dawnbringer (Legendary)
10% chance that if a Kiamara with the Dawnbringer power breeds with another with the Vampirism power, the kiamara with the Dawnbringer power will obtain the "Light Holder" Buff; causing them to be unable to obtain Vampirism.
However, if a Kiamara breeds with another with Vampirism, they have a 15% chance of obtaining the Vampirism power, causing the kiamara to lose their Dawnbringer power and replaces it with the Vampirism power instead.
+9 to all traits passable in a breeding.
+15 to all traits passable in a breeding if the kiamara has both the Dawnbringer and Light Holder buff.
Dromedairy Dawn Bringer Buff:
10% chance that if a Dromedairy with the Dawnbringer power breeds with another with the Vampirism power, the kiamara with the Dawnbringer power will obtain the "Light Holder" Buff; causing them to be unable to obtain Vampirism.
However, if a Dromedairy breeds with another with Vampirism, they have a 15% chance of obtaining the Vampirism power, causing the Dromedairy to lose their Dawnbringer power and replaces it with the Vampirism power instead.
10% chance of Earlybird Gene being passed on to offspring.
30% chance of Earlybird Gene being passed on to offspring if the dromedairy has both the Dawnbringer and Light Holder buff.
+10 to all recessive genes being passed on in a breeding if the dromedairy has both the Dawnbringer and Light Holder buff.
"The ability to bring the dawn early often comes in handy on those cold winter mornings. Sometimes, you just want to be the early bird without having to sleep through."
Fire Blast (Legendary)
55% chance of finding crafted cooking items in any guild quest.
7% chance of the Extremely Long Hair trait being passed in breedings if neither parent has the trait.
+7 chance of the Extremely Long Hair trait being passed in breedings if either parent has the trait.
Dromedairy Fire Blast Buff:
55% chance of finding crafted cooking items in any guild quest.
7% chance of the Scorched Gene being passed in breedings if neither parent has the trait.
+7 chance of the Scorched Gene being passed in breedings if either parent has the trait.
"Kiamaras with this power don't just use it to help perfectly cook their next barbeque. Capable of reducing entire cities to cinders, they were rightfully feared in ancient history."
How to use in a quest:
Artwork Suggestions:
- Backgrounds are now completely swallowed by flames.
- A newspaper mentioning that there has been an increase in forest fires with the character in the shot.
- Showing them set their room on fire whilst they are having a cup of tea. It is, after all, fine.
Writing Suggestions:
- Mentioning them bringing a room up to boiling temperatures, causing the house to burst into flame.
- Writing about how they had to escape their hometown after they reduced it to cinders.
- Showing how they could cause fire to create a barrier around a criminal to stop them from getting away.
Nature's Spirit (Legendary)
10% chance of the Flora Horns trait being passed in breedings if neither parent has the trait.
+10 chance of the Flora Horns trait being passed in breedings if either parent has the trait.
Dromedairy Nature's Spirit Buff:
10% chance of the Overgrowth Subtype trait being passed in breedings, regardless of what subtype the parents are.
60% chance of the Extremely Long Hair trait being passed in breedings, regardless of what subtype the parents are.
"Whether or not these individuals should be feared is debated. On one hand, they can cause havoc controlling nature, on the other, they have the power to save it."
Greater Healing (Legendary)
Standard Guild quests are guaranteed x1 reagent bags based on which guild the quest is part of.
Enhanced Guild quests are guaranteed x3 reagent bags based on which guild the quest is part of.
"One can only hope that if they are fatally hurt that someone with this power is nearby. Able to help them out at a moments notice, these individuals are able to test death himself at the game of survival."
How to use in a quest:
Artwork Suggestions:
- Show them helping another that has clothes bloodied, but no scars to show that they have healed them.
- A green glow comes from their hand over another that appears to have been caught in a trap to help them.
- Showing them help another with a broken leg, helping them heal it quickly.
Writing Suggestions:
- Mentioning them helping a friend who was on the brink of passing away to heal a great wound.
- Writing about how they had healed a mild illness that had spread through their village.
- Showing how they could help a creature back to full health without it having to wait a long while.
Psionics (Legendary)
Psionics Buff:
7% chance of obtaining a Blessed or Cursed Coin from any non-job quests.
These items can only be used on the character who obtained the coin in the quest.
"A power still widely unknown by many in Manabane, though the individuals that have this power tend to feel very uneasy..."
How to use in a quest:
Artwork Suggestions:
- Showing them having little wavy lines around them with the character looking uneasy.
- Having a faded trail aurora around them when using their powers, warping their surroundings.
- Showing how they are able to see shadowy figures interacting with things with a confused look on their face.
Writing Suggestions:
- Mentioning them feeling as though they are being watched, knowing where a new rift will appear.
- Writing about how they feel in a room; their hair standing up but nothing had changed, beads of sweat, feeling cold when the room was warm, etc.
- Showing how they are able to use the power to find safe spaces away from the strange phenomenon they can't even explain.
Space Manipulation (Legendary)
5% Chance of offspring obtaining the Galactic Hair trait.
+5 Chance of offspring obtaining the Galactic Hair trait if either of the parents has the trait.
Dromedairy Space Manipulation Buff:
10% Chance of offspring obtaining the Cosmic Subtype trait.
+5 Chance of offspring obtaining the Cosmic Subtype trait if either of the parents has the trait.
"Not even the cosmos is safe from these beings who seemingly are able to control the cosmos..."
Necromancy (Legendary)
Necromancy Buff:
75% chance of obtaining a G'Mas Biscuit Tin from any non-job Standard quest entry.
If submitting an Enhanced quest entry, this roll will be done twice, giving you the chance of obtaining x2 G'Mas Biscuit Tin.
"Whether these individuals can bring back those from the dead or can shape mana souls into familiars with their bare hands, they tend to never be lonely! Stranger still, anything they have claimed to bring back from the afterlife always seems to be in perfect condition."
How to use in a quest:
Artwork Suggestions:
- Showing the character being able to bring an animal back to life.
- Having them have a little zombie friend join them on their journey.
- Showing them having a talking weapon or object with which they infused a soul onto.
Writing Suggestions:
- Mentioning them bringing a family member back to life.
- Writing about how they can allow people to have extra time with their loved pets and companions.
- Showing how they could breathe life into someone who had recently passed away.
Breeze Gene (Legendary)
This trait grants the Dromedairy the Breeze colour pallette.
In breedings, this can be passed down as either a dominant or recessive gene.
If a dromedairy has this gene as recessive, in order for offspring to obtain it the other parent must either have this gene as a dominant gene, or a recessive gene.
Cannot pass to offspring as a dominant gene if only one parent carries the recessive gene and has a 10% chance of becoming dominant if both parents have it as recessive if rolled in a breeding.
00111010 00101001 Gene (Legendary)
This trait grants the Dromedairy the 00111010 00101001 colour pallette.
This gene is obtainable from breeding a Dromedairy with the Hacker Power.
This trait does not go by the usual trait rolls for Dromedairies, having a 10% chance of becoming the dominant gene regardless of whether one or both parents have the gene as recessive or dominant.
If rolled in a breeding, this trait will overwrite any previously rolled dominant traits.
Scorched Gene (Legendary)
This trait grants the Dromedairy the Scorched colour pallette.
In breedings, this can be passed down as either a dominant or recessive gene.
If a dromedairy has this gene as recessive, in order for offspring to obtain it the other parent must either have this gene as a dominant gene, or a recessive gene.
Cannot pass to offspring as a dominant gene if only one parent carries the recessive gene and has a 10% chance of becoming dominant if both parents have it as recessive if rolled in a breeding.
On top of having this colour pallette, those that have the Scorched gene, regardless of being recessive, dominant, or hybrid, always tend to glow softly.
This glow can be either on select markings or fullbody.
Rainbow Gene (Legendary)
This trait grants the Dromedairy the Rainbow colour pallette.
This gene allows for any colour to be used on a Dromedairy regardless of hue, brightness, or saturation.
If a dromedairy has this gene as recessive, in order for offspring to obtain it the other parent must either have this gene as a dominant gene, or a recessive gene.
Cannot pass to offspring as a dominant gene if only one parent carries the recessive gene and has a 75% chance of becoming dominant if both parents have it as recessive if rolled in a breeding.
Crystallise Gene (Legendary)
This trait grants the Dromedairy the Crystallise colour pallette.
This gene replaces the base colours on a Dromedairy's gene pallette with the ones present.
This gene also replaces the Piebald present on a Dromedairy with Crystal Growths. These can be present anywhere on the body, and can be any colour.
If a dromedairy has this gene as recessive, in order for offspring to obtain it the other parent must either have this gene as a dominant gene, or a recessive gene.
Cannot pass to offspring as a dominant gene if only one parent carries the recessive gene and has a 75% chance of becoming dominant if both parents have it as recessive if rolled in a breeding.